Session 3

The Colony
Following an uneventful trip from Lazarus Station, the crew arrive at Gravewaters, a mostly oceanic planet wracked by constant storms where the local survive by fishing in a small village beneath the shadow of the mines the planet is famed for. Before the crew leaves the entity detects the presence of something that prompts him to remain on the ship, leaving the crew to search for answers. Upon arriving in the town the crew notice that the community seems unusually low tech, and the locals seem particularly distant, nobody acknowledging their presence until they ask for directions. Locating what appears to be a rudimentary town hall, SID looks for someone in charge, being directed by a Corvus troop first to the village mayor, and after explaining their situation to him is directed towards First Engineer Moreno in the north of the town. As SID makes his way over the rest of the crew talk with some of the troops, educating those that had never served under Haliathe to the basic history of the organisation.

SID enters the building where Moreno is working on repairing mining drones and the two share a heartfelt reunion before the rest of the crew arrive. After learning of some of their history together in Corvus Company, the crew then learn from Moreno that a group sent into the mines is has not returned, to which the crew offer to investigate. Initially hesitant, Moreno eventually accepts their offer, insisting he find a way to help them out in return. They also learn that the "minerals" mined here are actually organic in nature, the long standing theory being that the island was formed by an ancient megalithic creature impacted the planet tens of thousands of years ago, being partly preserved by the brine long enough for many of the softer internal tissues to calcify. Moreno also believes that the presence of it is part of the unsettling nature of the place, and that it could be something to do with the vacant minded townsfolk. As the crew leave the building they pass a young man who is looking for Moreno. After briefly talking with Moreno the man joins the party to assist them, introducing himself as Carmine Zepelli.

The Mines
Entering through that they believe to be the optic canal, the crew piece together that the mine is inside the corpse of a giant beholder, an idea given credence by the permanent smell of decay all around. Hezsia is concerned that the mines could be home to parasites of a worrying size given the biomass on offer, and these fears unfortunately come to life when Carmine is gored by a piercer disguised as a stalactite. Dismayed, the party decide to leave the body in the hopes they can return to recover it before anything else shows up and SID surprises them with a eulogy. Advancing further into the mines the crew the remains of a Corvus troop along with a unique dagger with a motorised blade. Sudden vibrations warn them of the approach of something big, just in time for them to spot a burrow in the wall of what appears to be the brain. Moving back from the wall, they avoid being surprised by a carrion crawler and are able to kill it with relative ease.